new technologies are changing a large number of trades. It is therefore not surprising that the vocational training suffer the consequences. Yes, but how is it transformed ? The instructor’s role is going to disappear in favor of robots and MOOCs ?
The new technologies will replace humans, including in the training ? Nothing is less sure. Of course, some employees prefer MOOCs (the course in video available free online), training irl (= in real life). And if the vocational training (as it relates to students or employees) must adapt to changing growing digital, a human presence remains indispensable. The relationship of learner-teacher remains at the heart of the process.
the role of The trainer is evolving
This is not because new processes are emerging that the role of the teacher should disappear. It remains always present, but its function is changing. If students of the industry or of wood, for example, begin to have recourse to virtual reality simulators for cause (as that of Wood-Ed Factory, created by Mimbus), they cannot for all that go to the trainer. Here, it becomes coach : it guides the students and handling technologies. A human presence on the ground remains of the utmost importance.
In a note published on the Blog of the professional training and continuing education, Gregory Gallic writes that the teacher must now be a true ” Digital Worker “. In summary, it must be unbeatable on the social networks, the use of collaborative platforms, learning continuously, and he must also accommodate permanent changes in the digital world. Finally, he must show humility and admit that, sometimes, the learners will be better informed than he was.
according to Gregory Gallic, it is necessary that the teacher brings together a community, a network : the learning that it provides begins nor ends in the only room of training. Therefore, it must be available. The training itself is changing : it must be attractive, to use some digital tools to be more modern and adapt to each case.
virtual Reality and professional training in the bac pro PLP.
to Simulate professional situations thanks to new technologies
new technologies are currently being tested within the training varied. Thus, students who wish to specialize in the trade can to simulate a year of sales in virtual reality. This process is due to the publisher of simulators, Serious Factory and the ORT (an NGO specializing in vocational education and training). The principle is simple : using a headset, the student dialog with an “avatar-client” virtual one that reacts to his voice. The learner must respond to requests with accurate and realistic of his interlocutor. Goal for the future employees : develop their skills in customer relationship. But it is actually a trainer that guide them in this learning.
And the retail sector is not the only one to be the testing ground of this education 2.0. The industry is also concerned, as we have said. Some students were able to use a simulator learning of spray paint (SimSpray, designed by the company Mimbus) or a tool to learn the gestures of the welder (Wave NG, designed by the same company).
In another register, the Catholic University of Lille has set up trials of training, the following the model of the LearningLab, inspired by startups in the us. There, technological devices are assigned to students, who can develop graphics, and share documents via the collaborative platforms. If they work, these devices are, moreover, intended to be used in the context of training of employees. You see, if the technologies are required to modify the operation of the learning, they are tools. Most of the training, whether students or employees, is played between learner and trainer.
More info on digiSchool : key Figures : young people and new technologies